<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"  xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
<title>Artec3D News</title>
<link>http://www.artec3d.com</link>
<description></description>
<lastBuildDate>Thu, 23 May 2013 00:27:12 +0000</lastBuildDate>
<ttl>60</ttl>
<item>
	<title>Artec Studio 9.1 released</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_23475</link>
	<description><![CDATA[ 
New version of Artec Studio is now available to download! 
 
We reviewed all the feedback from our customers and partners and have added some changes and features in new release of Artec Studio 9. These features will make the process of scanning and post-processing much faster and more convenient for you! 
  
 
 
 
  
 
 
 
  Support for Artec Spider, a brand-new 3D scanner from Artec Group
 
 
Spider is the latest achievement  of Artec Group with high resolution and outstanding accuracy. Not to mention, Spider captures texture data! 
 
Artec Studio 9.1 features a new algorithm of sharp fusion developed specially for Spider. More info about Artec Spider can be found here:
 
  
 
 
  New auto-align feature
 
 
You are now able align two or more scans automatically right during the scanning. The only thing you need is overlapping texture data of scans involved. 
 
Quick walkthrough:
  
 
    
    
 
 
  Align tool improvements
 
 
Artec Studio 9.1 provides a new, improved align tool. It is now possible to align frames that haven't been correctly registered within one scan. No need to divide a scan into several parts anymore. 
  
 
  
 
  
 
 

 
 
  Real-time fusion for Artec scanners
 
 
This feature used to be available only for Kinect. Now we are happy to say that real-time fusion feature is compatible with Artec scanners. It works best for scanning simple objects with no complicated post-processing required. 
  
 
  
 
  
 
 
 
  Multi-Kinect support (Kinect-Xbox, ASUS Xtion, PrimeSense)
 
 
 Artec Studio 9.1 now provides possibility to scan objects with up to four sensors simultaneously! Full-body scanning will take just few seconds. 
  
 
 
 
  
 
 
 
  Annotation tool added
 
 
We have received lots of client requests asking to add this feature. We strive to improve user experience overall so we added this option in Artec Studio 9.1. The new tool enables to create annotations on model surface. Annotations can be edited and customized in various ways. 
  
 
  
 
  
 
 
 
  Other features of Artec Studio 9.1:
 
 
- Improved hole-filling algorithm: geometry is reconstructed more precisely. 
 
- Windows 8 support added
 
 
  
 
 
New release is available for all existing users of Artec Studio 9. 
 
 
  
 
 ]]></description>
	<content:encoded><![CDATA[ 
<p>New version of Artec Studio is now available to download! </p>
 
<p>We reviewed all the feedback from our customers and partners and have added some changes and features in new release of Artec Studio 9. These features will make the process of scanning and post-processing much faster and more convenient for you! 
  <br />
 </p>
 
<p> 
  <br />
 </p>
 
<ul> 
  <li><b>Support for Artec Spider, a brand-new 3D scanner from Artec Group</b></li>
 </ul>
 
<p>Spider is the latest achievement  of Artec Group with high resolution and outstanding accuracy. Not to mention, Spider captures texture data! </p>
 
<p>Artec Studio 9.1 features a new algorithm of sharp fusion developed specially for Spider. More info about Artec Spider can be found <a href="http://www.artec3d.com/blog/Introducing+Artec+Spider_6429">here</a>:</p>
 
<p> <a title="Увеличить" onclick="ImgShw('/upload/iblock/90e/scan01.png','800','800', ''); return false;" href="http://www.artec3d.com/upload/iblock/90e/scan01.png" target="_blank"><img width="319" height="319" border="0" id="DETAIL_PICTURE_info" src="http://www.artec3d.com/upload/iblock/90e/scan01.png" /></a> </p>
 
<ul> 
  <li><b>New auto-align feature</b></li>
 </ul>
 
<p>You are now able align two or more scans automatically right during the scanning. The only thing you need is overlapping texture data of scans involved. </p>
 
<p>Quick walkthrough:</p>
 <iframe width="560" height="315" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/F73FMjsiHCk"></iframe> 
<p><a href="http://www.youtube.com/watch?v=T28wVbjzPog&amp;feature=youtu.be"> 
    <br />
   </a> </p>
 
<ul> 
  <li><b>Align tool improvements</b></li>
 </ul>
 
<p>Artec Studio 9.1 provides a new, improved align tool. It is now possible to align frames that haven't been correctly registered within one scan. No need to divide a scan into several parts anymore. 
  <br />
 </p>
 <iframe width="560" height="315" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/kh3zjuHR1VU"></iframe> 
<p> 
  <br />
 </p>
 
<br />
 
<ul> 
  <li><b>Real-time fusion for Artec scanners</b></li>
 </ul>
 
<p>This feature used to be available only for Kinect. Now we are happy to say that real-time fusion feature is compatible with Artec scanners. It works best for scanning simple objects with no complicated post-processing required. 
  <br />
 </p>
 <iframe width="560" height="315" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/5ikezKR0_Wc"></iframe> 
<p> 
  <br />
 </p>
 
<ul> 
  <li><b>Multi-Kinect support (Kinect-Xbox, ASUS Xtion, PrimeSense)</b></li>
 </ul>
 
<p> Artec Studio 9.1 now provides possibility to scan objects with up to four sensors simultaneously! Full-body scanning will take just few seconds. 
  <br />
 </p>
 
<p> 
  <br />
 </p>
 
<ul> 
  <li><b>Annotation tool added</b></li>
 </ul>
 
<p>We have received lots of client requests asking to add this feature. We strive to improve user experience overall so we added this option in Artec Studio 9.1. The new tool enables to create annotations on model surface. Annotations can be edited and customized in various ways. 
  <br />
 </p>
 <iframe width="560" height="315" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/vjtggc_xBGo"></iframe> 
<p> 
  <br />
 </p>
 
<ul> 
  <li><b>Other features of Artec Studio 9.1:</b></li>
 </ul>
 
<p>- Improved hole-filling algorithm: geometry is reconstructed more precisely. </p>
 
<p>- Windows 8 support added</p>
 
<p> 
  <br />
 </p>
 
<p><i>New release is available for all existing users of Artec Studio 9. </i></p>
 
<p> 
  <br />
 </p>
 ]]></content:encoded>
				<pubDate>Wed, 01 May 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Eva's accuracy</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_23003</link>
	<description><![CDATA[ 
We don't throw around empty promises here, at Artec. Our technical specifications were not one-time, laboratory achievements. From now on, every Artec Eva 3D Scanner will come with a certificate of accuracy which complies with well-known and respected VDI/VDE standards of testing.
 
When you purchase a scanner, you are provided with a certificate that vouches that this scanner was factory-tested and achieved, at least, 100 micron point accuracy, as is outlined under VDI/VDE 2634 guidelines. 
    
   
 
 
  
 
 
What have we been up to?  
 
Over the past several years, we have been working on improving the accuracy and repeatability of our hardware. In November of last year, we told you about our temperature adjustment algorithm (more on that further down). It significantly improved accuracy over time/distance, because the scanner data was no longer affected by internal temperatures of the scanner. We have also been working on improving factory calibration procedures, as well as perfecting mutual distortion correction of the camera and projector.  
      
     
 
 
  
 
 
The testing and the certificate.
 
 
 
 
 
 
 
Each certificate will show the results of testing for each particular scanner. The reference object (a plane with 5 semi-spheres) is scanned and the screenshots are provided in the certificate itself. You will be able to see that the error in one frame is within the allotted 0.1mm (2 Sigma). This test is performed at a distance of 600mm from the object. 
 
Moreover, work has been done on improving some of the image filtration algorithms. This means that the semi-spheres are better identified and accurately displayed. Each certificate contains measurements between spheres and the radius of each sphere. Only scanners who show less than 0.16 mm error will pass QA (3 Sigma).  
 
 
 

 
 
 
 
  
 
 

 
 
 
More about temperature control (more geeky info) and the question of accuracy over distance
 
The fact that Eva comes with an on-board temperature gauge means that we can correct temperature fluctuations through software. Theoretically, and this is true for all scanners on the market, in order to get the most accurate results, you should scan while the internal temperature of the scanner is exactly as it was during factory calibration.  
 
Think about this: just a five degree difference between internal temperature during calibration and while you scan, can cause the camera to shift by up to 30 microns. This, in turn, can lead to an error of up to 0.3mm in each frame. This means on a 1 meter object, you can accumulate a 1.5mm error!
 
Our goal was to eliminate this error. We don't want our customers to wait until the scanner heats up or cools down. We don't want you to think about this issue at all. Who really knows what the temperature is like inside that thing?  
 
That's why we developed the temperature algorithm mentioned earlier. The software monitors the internal temperature and adjusts the results accordingly, so that the error is significantly reduced. We tested a batch of scanner and found that over one meter, the scanner accumulates no more than 0.3mm (1 Sigma). The reference object which we tested on, was first measured with the help of a CMM with claimed accuracy of 7 microns.  
 
 
 
That's the story! Every scanner will come with a certificate of accuracy. You will be able to download it from your account at my.artec3d.com. If you want more info, definitely send us a note. We love hearing from you. 
 
 
 

 
 
 ]]></description>
	<content:encoded><![CDATA[ 
<p class="MsoNormal">We don't throw around empty promises here, at Artec. Our technical specifications were not one-time, laboratory achievements. From now on, every Artec Eva 3D Scanner will come with a certificate of accuracy which complies with well-known and respected VDI/VDE standards of testing.</p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">When you purchase a scanner, you are provided with a certificate that vouches that this scanner was factory-tested and achieved, at least, 100 micron point accuracy, as is outlined under VDI/VDE 2634 guidelines. 
    <br />
   </span></p>
 
<p class="MsoNormal"> 
  <br />
 <span lang="EN-US"></span></p>
 
<p class="MsoNormal"><b><span lang="EN-US">What have we been up to? </span></b> </p>
 
<p class="MsoNormal"><span lang="EN-US">Over the past several years, we have been working on improving the accuracy and repeatability of our hardware. In November of last year, we told you about our temperature adjustment algorithm (more on that further down). It significantly improved accuracy over time/distance, because the scanner data was no longer affected by internal temperatures of the scanner. We have also been working on improving factory calibration procedures, as well as perfecting mutual distortion correction of the camera and projector.<span>  
      <br />
     </span></span></p>
 
<p class="MsoNormal"> 
  <br />
 <span lang="EN-US"><span></span></span></p>
 
<p class="MsoNormal"><b><span lang="EN-US">The testing and the certificate.</span></b></p>
 
<p class="MsoNormal"><a title="Увеличить" onclick="ImgShw('/upload/iblock/c1b/1.png','352','133', ''); return false;" href="http://www.artec3d.com/upload/iblock/c1b/1.png" target="_blank"><img width="340" height="129" border="0" id="DETAIL_PICTURE_info" src="http://www.artec3d.com/upload/iblock/c1b/1.png" /></a> </p>
 
<p class="MsoNormal"> </p>
 
<p class="MsoNormal"> </p>
 
<p class="MsoNormal"><span lang="EN-US">Each certificate will show the results of testing for each particular scanner. The reference object (a plane with 5 semi-spheres) is scanned and the screenshots are provided in the certificate itself. You will be able to see that the error in one frame is within the allotted 0.1mm (2 Sigma). This test is performed at a distance of 600mm from the object. </span></p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">Moreover, work has been done on improving some of the image filtration algorithms. This means that the semi-spheres are better identified and accurately displayed. Each certificate contains measurements between spheres and the radius of each sphere. Only scanners who show less than 0.16 mm error will pass QA (3 Sigma).<span>  </span></span></p>
 
<p class="MsoNormal"> </p>
 
<p></p>
 
<p class="MsoNormal"> <a title="Увеличить" onclick="ImgShw('/upload/iblock/6a3/2.png','162','204', ''); return false;" href="http://www.artec3d.com/upload/iblock/6a3/2.png" target="_blank"><img width="237" height="298" border="0" id="PROP_53__72382__info" src="http://www.artec3d.com/upload/iblock/6a3/2.png" /></a><a title="Увеличить" onclick="ImgShw('/upload/iblock/b30/3.png','332','365', ''); return false;" href="http://www.artec3d.com/upload/iblock/b30/3.png" target="_blank"><img width="261" height="286" border="0" id="PROP_53__72383__info" src="http://www.artec3d.com/upload/iblock/b30/3.png" /></a></p>
 
<p class="MsoNormal"> 
  <br />
 <a title="Увеличить" onclick="ImgShw('/upload/iblock/b30/3.png','332','365', ''); return false;" href="http://www.artec3d.com/upload/iblock/b30/3.png" target="_blank"></a></p>
 
<p class="MsoNormal"></p>
 
<p class="MsoNormal"> </p>
 
<p class="MsoNormal"><b><span lang="EN-US">More about temperature control (more geeky info) and the question of accuracy over distance</span></b></p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">The fact that Eva comes with an on-board temperature gauge means that we can correct temperature fluctuations through software. Theoretically, and this is true for all scanners on the market, in order to get the most accurate results, you should scan while the internal temperature of the scanner is exactly as it was during factory calibration. </span> </p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">Think about this: just a five degree difference between internal temperature during calibration and while you scan, can cause the camera to shift by up to 30 microns. This, in turn, can lead to an error of up to 0.3mm in each frame. This means on a 1 meter object, you can accumulate a 1.5mm error!</span></p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">Our goal was to eliminate this error. We don't want our customers to wait until the scanner heats up or cools down. We don't want you to think about this issue at all. Who really knows what the temperature is like inside that thing? </span> </p>
 
<p class="MsoNormal"><span lang="EN-US"></span><span lang="EN-US">That's why we developed the temperature algorithm mentioned earlier. The software monitors the internal temperature and adjusts the results accordingly, so that the error is significantly reduced. We tested a batch of scanner and found that over one meter, the scanner accumulates no more than 0.3mm (1 Sigma). The reference object which we tested on, was first measured with the help of a CMM with claimed accuracy of 7 microns. </span> </p>
 
<p class="MsoNormal"><span lang="EN-US"> </span><a target="_blank" href="http://www.artec3d.com/upload/iblock/e30/4.png" onclick="ImgShw('/upload/iblock/e30/4.png','625','395', ''); return false;" title="Увеличить"><img width="436" height="274" border="0" src="http://www.artec3d.com/upload/iblock/e30/4.png" id="PROP_53__72384__info" /></a><a target="_blank" href="http://www.artec3d.com/upload/iblock/eb8/5.png" onclick="ImgShw('/upload/iblock/eb8/5.png','626','460', ''); return false;" title="Увеличить"><img width="368" height="272" border="0" src="http://www.artec3d.com/upload/iblock/eb8/5.png" id="PROP_53__72385__info" /></a></p>
 
<p class="MsoNormal"><span lang="EN-US">That's the story! Every scanner will come with a certificate of accuracy. You will be able to download it from your account at my.artec3d.com. If you want more info, definitely send us a note. We love hearing from you. </span></p>
 
<p class="MsoNormal"><span lang="EN-US"> </span></p>
 
<p></p>
 
<p class="MsoNormal"> </p>
 ]]></content:encoded>
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				<pubDate>Wed, 17 Apr 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Eva and Elizabeth: Artec scanners help create official commercial of Bioshock Infinite</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_22981</link>
	<description><![CDATA[ 
Artec Eva 3D scanner was used to create and to successfully bring to life Elizabeth, one of the main characters in Bioshock Infinite, for its internationally run television commercial.  
  
 
  
 
 
Bioshock Infinite, a game for multiple platforms which was released on 26th of March, 2013 was created by Irrational Games, a video game developing company based in the US. The creative director on the project is video game icon Ken Levine. 
 
In many respects the game is exceptional. Its unique aesthetics, well tuned game play and well realized characters have brought Bioshock Infinite to be one of the highest rated video games of all time. BioShock Infinite takes you to an unusual time and setting, particular for this sequel. All the action happens in 1912, the time of American Exceptionalism when a utopian city of Columbia is built to represent the era&rsquo;s main ideals. The game is a first-person shooter with Booker DeWitt as a main hero. He is hired by some mysterious people to get into the airborne city and rescue a young woman named Elizabeth, who has been locked in a tower within the city. 
 
Despite the fact that the Bioshock Infinite is a first-person game, where Booker mainly performs all the action, Elizabeth, whose face you might see on giant billboards everywhere, is the female lead and the plot defining character. She is an immensely intelligent, highly emotional charming young lady that you can&rsquo;t help but fal in love with. And it&rsquo;s not only about her physical attractiveness (within certain limits of a video game heroine) but also about her highly elaborated character. 
 
Creating Elizabeth was a multi-stage process, where Artec 3D scanner Eva was used to create the 3D model of Elizabeth for its high production value television commercial and marketing campaign. Anna Moleva, a Russian cosplayer who endowed Elizabeth with her appearance in this commercial, was asked to express different emotions with her face. Each expression was precisely scanned and post-processed. The whole process of scanning and processing took 1 hour and then the 3D data was engaged in creating an official commercial of the game. 
  
Elizabeth&rsquo;s emotional sensitivity, genuine gestures and phrases make you feel that she is a real human being that you have a connection with. Artec scanners were engaged in this wonderful process of &lsquo;3D magic&rsquo;. 
 

 ]]></description>
	<content:encoded><![CDATA[ 
<p>Artec Eva 3D scanner was used to create and to successfully bring to life Elizabeth, one of the main characters in Bioshock Infinite, for its internationally run television commercial. <b> </b></p>
 <iframe width="640" height="480" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/RvrnUcB8ZJc"></iframe> 
<p> 
  <br />
 </p>
 
<p><a href="http://www.bioshockinfinite.com/?RET=&amp;ag=true">Bioshock Infinite</a>, a game for multiple platforms which was released on 26th of March, 2013 was created by <a href="http://irrationalgames.com/">Irrational Games,</a> a video game developing company based in the US. The creative director on the project is video game icon <a target="_blank" href="http://en.wikipedia.org/wiki/Ken_Levine_(game_developer)">Ken Levine</a>. </p>
 
<p>In many respects the game is exceptional. Its unique aesthetics, well tuned game play and well realized characters have brought Bioshock Infinite to be one of the <a href="http://www.metacritic.com/game/pc/bioshock-infinite/critic-reviews">highest rated</a> video games of all time. BioShock Infinite takes you to an unusual time and setting, particular for this sequel. All the action happens in 1912, the time of American Exceptionalism when a utopian city of Columbia is built to represent the era&rsquo;s main ideals. The game is a <a title="First-person shooter" href="http://en.wikipedia.org/wiki/First-person_shooter">first-person shooter</a> with Booker DeWitt as a main hero. He is hired by some mysterious people to get into the airborne city and rescue a young woman named Elizabeth, who has been locked in a tower within the city. </p>
 
<p>Despite the fact that the Bioshock Infinite is a first-person game, where Booker mainly performs all the action, Elizabeth, whose face you might see on giant billboards everywhere, is the female lead and the plot defining character. She is an immensely intelligent, highly emotional charming young lady that you can&rsquo;t help but fal in love with. And it&rsquo;s not only about her physical attractiveness (within certain limits of a video game heroine) but also about her highly elaborated character. </p>
 
<p>Creating Elizabeth was a multi-stage process, where Artec 3D scanner Eva was used to create the 3D model of Elizabeth for its high production value television commercial and marketing campaign. Anna Moleva, a Russian cosplayer who endowed Elizabeth with her appearance in this commercial, was asked to express different emotions with her face. Each expression was precisely scanned and post-processed. The whole process of scanning and processing took 1 hour and then the 3D data was engaged in creating an official commercial of the game. </p>
 <iframe width="640" height="480" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/frwhNLzmc-M"></iframe> 
<p>Elizabeth&rsquo;s emotional sensitivity, genuine gestures and phrases make you feel that she is a real human being that you have a connection with. Artec scanners were engaged in this wonderful process of &lsquo;3D magic&rsquo;. </p>
 
<p></p>
 ]]></content:encoded>
			<enclosure url="http://www.artec3d.com/upload/iblock/66a/1111.png" length="190635" type="image/png"/>
				<pubDate>Tue, 16 Apr 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Artec integrates AICON’s photogrammetry solution</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_22980</link>
	<description><![CDATA[
Artec Group is proud to announce the integration of AICON 3D Systems' photogrammetry tool with Artec 3D scanners.
 
 
 
Artec will integrate AICON's ScanReference photogrammetry solution with Artec Eva and Spider 3D scanners. This will allow users to attain higher accuracy in their results which then can be used in such industrial spheres as quality assurance, mass production and metrology. 
 
 
 
&bdquo;We are pleased about the integration of our photogrammetric tools into Artec 3D scanners. Thanks to ScanReference, Artec will be able to address target groups with completely different needs&ldquo; says Dr. Carl-Thomas Schneider, Managing Director of AICON 3D Systems. 
 

 
 
 
Stay tuned for more info in the near future.  
 
 
 
About AICON: 
 
AICON 3D Systems is one of the world's leading providers of optical camera-based 3D measurement systems. The company, founded in 1990, develops and distributes systems for the business areas of inspection and testing including car safety and tube inspection. AICON's reference list boasts renowned automotive manufacturers and suppliers, companies from the aerospace industry, and the areas of shipbuilding and renewable energies. Its latest products for automated test and process control open new worldwide market fields and obtain outstanding growth. More information is available on AICON&rsquo;s website www.aicon3d.com
 
 
 
About Artec Group: 
 
 
 
ARTEC GROUP&trade; is a manufacturer of professional 3D hardware and software. With its offices in Luxembourg, the US and Russia, Artec Group is a market leader in 3D scanning and 3D facial recognition technology which is used by thousands of people all over the world. 
 
For additional information, please visit www.artec3d.com  
 
 
 

 ]]></description>
	<content:encoded><![CDATA[
<p><b>Artec Group is proud to announce the integration of AICON 3D Systems' photogrammetry tool with Artec 3D scanners.</b></p>
 
<p><b> </b></p>
 
<p>Artec will integrate AICON's ScanReference photogrammetry solution with Artec Eva and Spider 3D scanners. This will allow users to attain higher accuracy in their results which then can be used in such industrial spheres as quality assurance, mass production and metrology. </p>
 
<p> </p>
 
<p>&bdquo;We are pleased about the integration of our photogrammetric tools into Artec 3D scanners. Thanks to ScanReference, Artec will be able to address target groups with completely different needs&ldquo; says Dr. Carl-Thomas Schneider, Managing Director of AICON 3D Systems. </p>
 
<p></p>
 
<p> </p>
 
<p>Stay tuned for more info in the near future. <u> </u></p>
 
<p><u> </u></p>
 
<p><i><u>About AICON:</u></i><i> </i></p>
 
<p><i>AICON 3D Systems is one of the world's leading providers of optical camera-based 3D measurement systems. The company, founded in 1990, </i><i>develops and distributes systems for the business areas of inspection and testing including car safety and tube inspection</i><i>. AICON's reference list boasts renowned automotive manufacturers and suppliers, companies from the aerospace industry, and the areas of shipbuilding and renewable energies. Its latest products for automated test and process control open new worldwide market fields and obtain outstanding growth. More information is available on AICON&rsquo;s website </i><a href="http://www.aicon3d.com/" >www.aicon3d.com</a></p>
 
<p><i> </i></p>
 
<p><i><u>About Artec Group</u></i><i>: </i></p>
 
<p><i> </i></p>
 
<p><i>ARTEC GROUP&trade; is a manufacturer of professional 3D hardware and software. With its offices in Luxembourg, the US and Russia, Artec Group is a market leader in 3D scanning and 3D facial recognition technology which is used by thousands of people all over the world. </i></p>
 
<p><i>For additional information, please visit </i><a href="http://www.artec3d.com/" >www.artec3d.com</a><i> </i> </p>
 
<p> </p>
 
<p></p>
 ]]></content:encoded>
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				<pubDate>Tue, 16 Apr 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Introducing Artec Spider</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_6429</link>
	<description><![CDATA[ 
 
 
 
      
     
 
 
 
New 3D Scanner from Artec Group
 
Don't be scared! Be excited! The Spider is coming! We are proud to announce the unveiling of Artec &quot;Spider&quot; 3D Scanner at the Control show in Stuttgart, Germany (May 14-17, 2013).
 
Why is it called Artec Spider?
 
Because it has many cameras....&quot;eyes&quot;...like a real spider.
 
Why did we invent Artec Spider?
 
Artec has been very successful in selling the Eva scanner, our flagship product. It was originally designed for scanning the human body and other organic shapes for medicine, art and heritage preservation. It is also successfully used for industrial design and manufacturing where Eva is used to scan cars, boats, airplanes, etc. However, certain spheres of mass production and industrial design require higher-precision scanning of objects with sharp edges and intricate details. We realized that we needed to develop a scanner to fill that niche: the speed and ease-of-use of Eva, but with higher accuracy, resolution and the ability to digitize the most complex, industrial parts. That's how the Spider was born. You can easily digitize complex objects in minutes and import into a CAD system. This technology will make life easier for millions of CAD users around the world.
 
What's so great about it?
 
&middot; High resolution (up to 0.15mm) and high accuracy (0.03 - 0.05mm)
 
· No markers or any manual alignment during post processing
 
· It's lightweight, handheld and has texture
 
· It sees sharp edges and thin walls
 
· It can work for hours with a battery
 
· It scans and fuses the model in real time
 
· Affordable 
 
Where can it be applied?
 
With high resolution, high accuracy and the ability to see sharp edges, Artec Spider is a perfect solution for rapid prototyping and manufacturing, as well as industries such as medicine, automotive, aerospace, quality control, heritage preservation and graphic design.
 
Stay tuned for more information.
 
Artec Spider is on its way! 
 

 ]]></description>
	<content:encoded><![CDATA[ 
<p><img width="726" height="327" border="0" align="top" src="http://artec3d.com/upload/iblock/2ef/ArtecSpider.jpg" id="DETAIL_PICTURE_info" /><b><font size="4"> </font></b></p>
 
<p><b><font size="4"> 
      <br />
     </font></b></p>
 
<p> </p>
 
<p><b><font size="4">New 3D Scanner from Artec Group</font></b></p>
 
<p>Don't be scared! Be excited! The Spider is coming! We are proud to announce the unveiling of Artec &quot;Spider&quot; 3D Scanner at the Control show in Stuttgart, Germany (May 14-17, 2013).</p>
 
<p><b>Why is it called Artec Spider?</b></p>
 
<p>Because it has many cameras....&quot;eyes&quot;...like a real spider.</p>
 
<p><b>Why did we invent Artec Spider?</b></p>
 
<p>Artec has been very successful in selling the Eva scanner, our flagship product. It was originally designed for scanning the human body and other organic shapes for medicine, art and heritage preservation. It is also successfully used for industrial design and manufacturing where Eva is used to scan cars, boats, airplanes, etc. However, certain spheres of mass production and industrial design require higher-precision scanning of objects with sharp edges and intricate details. We realized that we needed to develop a scanner to fill that niche: the speed and ease-of-use of Eva, but with higher accuracy, resolution and the ability to digitize the most complex, industrial parts. That's how the Spider was born. You can easily digitize complex objects in minutes and import into a CAD system. This technology will make life easier for millions of CAD users around the world.</p>
 
<p><b>What's so great about it?</b></p>
 
<p>&middot; High resolution (up to 0.15mm) and high accuracy (0.03 - 0.05mm)</p>
 
<p>· No markers or any manual alignment during post processing</p>
 
<p>· It's lightweight, handheld and has texture</p>
 
<p>· It sees sharp edges and thin walls</p>
 
<p>· It can work for hours with a battery</p>
 
<p>· It scans and fuses the model in real time</p>
 
<p>· Affordable </p>
 
<p><b>Where can it be applied?</b></p>
 
<p>With high resolution, high accuracy and the ability to see sharp edges, Artec Spider is a perfect solution for rapid prototyping and manufacturing, as well as industries such as medicine, automotive, aerospace, quality control, heritage preservation and graphic design.</p>
 
<p>Stay tuned for more information.</p>
 
<p>Artec Spider is on its way! </p>
 
<p></p>
 ]]></content:encoded>
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				<pubDate>Tue, 02 Apr 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Artec on NBC news</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_6275</link>
	<description><![CDATA[Artec was featured on NBC Bay Area nighty news. The NBC crew visited our office in Palo Alto, California and interviewed Artem Yukhin, Artec President. 
 
  
 
 
 
  
 
  
 
 ]]></description>
	<content:encoded><![CDATA[Artec was featured on NBC Bay Area nighty news. The NBC crew visited our office in Palo Alto, California and interviewed Artem Yukhin, Artec President. 
<div> 
  <br />
 </div>
 
<div> </div>
 <EMBED type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" width="576" height="324" src="http://media.nbcbayarea.com/assets/pdk449/pdk/swf/flvPlayer.swf?pid=R4NoHhX6VmfZ" flashvars="v=http%3A%2F%2Fwww.nbcbayarea.com%2Fi%2Fembed_new%2F%3Fcid%3D197706001&path=%2F/video" allowFullScreen="true" AllowScriptAccess="always" ></EMBED> 
<p style="font-size: small;"> 
  <br />
 </p>
 ]]></content:encoded>
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				<pubDate>Thu, 21 Mar 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Winter Fun contest. Winners announced! </title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_6249</link>
	<description><![CDATA[ 
  
    
   
 
Winter Fun with Kinect/Eva contest has ended. 
 
And we can't wait to share the results!
 
We had a '100 submissions minimum' rule to consider the contest valid but following the rules is always boring! Moreover, we appreciate efforts of the people that faced 'the challenge' and took their Kinects and Evas for winter fun.
 
Hao Li, the main judge and the coolest guy on Earth has made his choice.
 

 
 
    
   
 
Kinect entries  
 
First place: Model: &quot;Girl on skates&quot;! 
  
 
 
  
 
Second place: Model &quot;Emily02&quot;  
  
 
 
  
 
Third place: Model &quot;Upside down snowman&quot;  
  
 
 
  
 
 
    
   
 
Eva entries 
 
First place: Model &quot;Winter house in Dreamland&quot;
 

 
Second place: Model &quot;SNOWBOARD2&quot; 
 
 
  
 
 
Third place: Model &quot;snow_man&quot; 
 

 
 
 
10 runners-up will receive Artec Studio full version. We will contact those lucky guys.
 
Here's what Hao got to say about the contest &quot;It's really amazing to see all these exciting and creative submissions, It clearly shows how much fun people had with 3D scanning! Like in photography, I believe that artistic contests involving 3D scanning will have an even important meaning in the future, especially when 3D printing will become more popular.&quot;
 
Thanks to all the creative folks that have sent their 3D scans to Viewshape.
 
It&rsquo;s been a great ride! 
 
Stay tuned for more fun with Artec. 
 

 ]]></description>
	<content:encoded><![CDATA[ 
<p> <a target="_blank" href="http://www.artec3d.com/upload/iblock/fd9/pic1.png" onclick="ImgShw('/upload/iblock/fd9/pic1.png','373','322', ''); return false;" title="Увеличить" ><img width="539" height="465" border="0" src="http://www.artec3d.com/upload/iblock/fd9/pic1.png" id="DETAIL_PICTURE_info" /></a><b> 
    <br />
   </b></p>
 
<p><b>Winter Fun with Kinect/Eva</b> contest has ended. </p>
 
<p>And we can't wait to share the results!</p>
 
<p>We had a '100 submissions minimum' rule to consider the contest valid but following the rules is always boring! Moreover, we appreciate efforts of the people that faced 'the challenge' and took their Kinects and Evas for winter fun.</p>
 
<p><a href="http://www.hao-li.com/Hao_Li/Hao_Li_-_about_me.html" >Hao Li,</a> the main judge and the coolest guy on Earth has made his choice.</p>
 
<p><a title="Увеличить" onclick="ImgShw('/upload/iblock/d2d/IMG_0091.JPG','1017','1017', ''); return false;" href="http://www.artec3d.com/upload/iblock/d2d/IMG_0091.JPG" target="_blank" ><img width="236" height="236" border="0" align="top" id="PROP_53__21779__info" src="http://www.artec3d.com/upload/iblock/d2d/IMG_0091.JPG" /></a></p>
 
<p><b> 
    <br />
   </b></p>
 
<p><b>Kinect entries </b> </p>
 
<p>First place: Model: <a href="http://viewshape.com/shapes/ganswyai7jj" >&quot;Girl on skates&quot;</a>! 
  <br />
 </p>
 
<p> <a target="_blank" href="http://www.artec3d.com/upload/iblock/685/KINECT%201.png" onclick="ImgShw('/upload/iblock/685/KINECT 1.png','1007','1011', ''); return false;" title="Увеличить" ><img width="415" height="415" border="0" src="http://www.artec3d.com/upload/iblock/685/KINECT%201.png" id="PROP_53__21767__info" /></a> </p>
 
<p>Second place: Model <a href="http://viewshape.com/shapes/zdozrgxu8wy" >&quot;Emily02&quot;</a>  
  <br />
 </p>
 
<p> <a target="_blank" href="http://www.artec3d.com/upload/iblock/69b/KINECT%202.png" onclick="ImgShw('/upload/iblock/69b/KINECT 2.png','1045','1023', ''); return false;" title="Увеличить" ><img width="413" height="403" border="0" src="http://www.artec3d.com/upload/iblock/69b/KINECT%202.png" id="PROP_53__21768__info" /></a> </p>
 
<p>Third place: Model <a href="http://viewshape.com/shapes/r5h0l9y6add" >&quot;Upside down snowman&quot;</a>  
  <br />
 </p>
 
<p> <a target="_blank" href="http://www.artec3d.com/upload/iblock/f9a/KINECT%203.png" onclick="ImgShw('/upload/iblock/f9a/KINECT 3.png','1083','1021', ''); return false;" title="Увеличить" ><img width="413" height="390" border="0" src="http://www.artec3d.com/upload/iblock/f9a/KINECT%203.png" id="PROP_53__21769__info" /></a> </p>
 
<p><b> 
    <br />
   </b></p>
 
<p><b>Eva en</b><b>tries </b></p>
 
<p>First place: Model <a href="http://viewshape.com/shapes/qgsm3ukabgw" >&quot;Winter house in Dreamland&quot;</a></p>
 
<p><a target="_blank" href="http://www.artec3d.com/upload/iblock/581/EVA1.png" onclick="ImgShw('/upload/iblock/581/EVA1.png','1141','1027', ''); return false;" title="Увеличить" ><img width="412" height="370" border="0" src="http://www.artec3d.com/upload/iblock/581/EVA1.png" id="PROP_53__21770__info" /></a></p>
 
<p>Second place: Model <a href="http://viewshape.com/shapes/mzewsdkgv1l" >&quot;SNOWBOARD2&quot;</a> </p>
 
<p><a target="_blank" href="http://www.artec3d.com/upload/iblock/e2c/EVA2.png" onclick="ImgShw('/upload/iblock/e2c/EVA2.png','1247','1029', ''); return false;" title="Увеличить" ><img width="413" height="339" border="0" src="http://www.artec3d.com/upload/iblock/e2c/EVA2.png" id="PROP_53__21771__info" /></a> 
  <br />
 </p>
 
<p>Third place: Model <a href="http://viewshape.com/shapes/xip6091pytm" >&quot;snow_man&quot;</a> </p>
 
<p><a target="_blank" href="http://www.artec3d.com/upload/iblock/535/EVA3.png" onclick="ImgShw('/upload/iblock/535/EVA3.png','1135','1021', ''); return false;" title="Увеличить" ><img width="413" height="371" border="0" src="http://www.artec3d.com/upload/iblock/535/EVA3.png" id="PROP_53__21772__info" /></a></p>
 
<p> </p>
 
<p>10 runners-up will receive Artec Studio full version. We will contact those lucky guys.</p>
 
<p>Here's what Hao got to say about the contest &quot;It's really amazing to see all these exciting and creative submissions, It clearly shows how much fun people had with 3D scanning! Like in photography, I believe that artistic contests involving 3D scanning will have an even important meaning in the future, especially when 3D printing will become more popular.&quot;</p>
 
<p>Thanks to all the creative folks that have sent their 3D scans to Viewshape.</p>
 
<p>It&rsquo;s been a great ride! </p>
 
<p>Stay tuned for more fun with Artec. </p>
 
<p></p>
 ]]></content:encoded>
			<enclosure url="http://www.artec3d.com/upload/iblock/b5e/pic1.png" length="53824" type="image/png"/>
				<pubDate>Tue, 19 Mar 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Artec Helps Create Customers at Conceptual Japanese Pop-Up Store</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_5884</link>
	<description><![CDATA[

 
3D scanning and 3D printing are innovative technologies that complement each other and both were used in a project by Party, Inc.-- &quot;Omote 3D Shashin Kan.&quot; The Artec MHT scanner allowed Party, a &quot;creative lab&quot; based in Tokyo and New York, to realize their idea of a pop-up photo booth. The photo booth was open for two months in &ldquo;Eye of Gyre&rdquo; Gallery in Tokyo, and produced 3D printed human miniatures. The miniatures, a &ldquo;mini me&rdquo; version of oneself, were made through a combination of Artec 3D scanning and 3D printing technologies.
 

  
 
 
Customers stood still while staff scanned their entire bodies with the Artec MHT scanner. The miniature figures were then printed in color on a 3D printer. The personal miniatures were available in different sizes from 10 to 20 cm tall and cost 21,000 to 42,000 yen. 
 
 'The idea came from the point where we started to think about what we could do using 3D scanners and 3D printers together,' says PARTY founder Masashi Kawamura, who was recently included in Fast Company's ranking of the '100 Most Creative People in Business'. Kawamura had a specific goal in mind. 'In Japan the Shichi-Go-San festival celebrates the healthy growth of children at three, five and seven years old. Children dress up in kimonos and families take commemorative pictures. We thought that by using modern-day technology we could literary add a new dimension by creating a new form of memorabilia.'
 
At the moment this project is over, but Party Inc. will be launching new projects soon.
 
 
 
OMOTE 3D
 
Wallpaper magazine
 

 

  ]]></description>
	<content:encoded><![CDATA[
<p class="MsoNormal" style="background-image: none; background-attachment: scroll; background-color: white; background-position: 0% 0%; background-repeat: repeat repeat;"><a target="_blank" href="http://www.artec3d.com/upload/iblock/f32/5555105-R3L8T8D-600-photo7.jpg" onclick="ImgShw('/upload/iblock/f32/5555105-R3L8T8D-600-photo7.jpg','600','399', ''); return false;" title="Увеличить"><img width="496" height="327" border="0" align="middle" src="http://www.artec3d.com/upload/iblock/f32/5555105-R3L8T8D-600-photo7.jpg" id="DETAIL_PICTURE_info" /></a></p>
 
<p class="MsoNormal" style="background-image: none; background-attachment: scroll; background-color: white; background-position: 0% 0%; background-repeat: repeat repeat;">3D scanning and 3D printing are innovative technologies that complement each other and both were used in a project by <a href="http://prty.jp/">Party, Inc.</a>-- <a href="http://www.omote3d.com/index_en.html">&quot;Omote 3D Shashin Kan.&quot;</a> The Artec MHT scanner allowed Party, a &quot;creative lab&quot; based in Tokyo and New York, to realize their idea of a pop-up photo booth. The photo booth was open for two months in &ldquo;Eye of Gyre&rdquo; Gallery in Tokyo, and produced 3D printed human miniatures. The miniatures, a &ldquo;mini me&rdquo; version of oneself, were made through a combination of Artec 3D scanning and 3D printing technologies.</p>
 
<p class="MsoNormal" style="background-image: none; background-attachment: scroll; background-color: white; background-position: 0% 0%; background-repeat: repeat repeat;"><a title="Увеличить" onclick="ImgShw('/upload/iblock/e95/photo4.jpg','707','669', ''); return false;" href="http://www.artec3d.com/upload/iblock/e95/photo4.jpg" target="_blank"><img width="582" height="549" border="0" id="PROP_53__20258__info" src="http://www.artec3d.com/upload/iblock/e95/photo4.jpg" /></a></p>
 <iframe width="640" height="360" frameborder="0" src="http://www.youtube.com/embed/POx6eWOr97I" allowfullscreen=""></iframe> 
<p class="MsoNormal" style="background-image: none; background-attachment: scroll; background-color: white; background-position: 0% 0%; background-repeat: repeat repeat;"> </p>
 
<p>Customers stood still while staff scanned their entire bodies with the Artec MHT scanner. The miniature figures were then printed in color on a 3D printer. The personal miniatures were available in different sizes from 10 to 20 cm tall and cost 21,000 to 42,000 yen. </p>
 
<p> 'The idea came from the point where we started to think about what we could do using 3D scanners and 3D printers together,' says <a href="http://prty.jp/">PARTY</a> founder Masashi Kawamura, who was recently included in Fast Company's ranking of the '100 Most Creative People in Business'. Kawamura had a specific goal in mind. 'In Japan the Shichi-Go-San festival celebrates the healthy growth of children at three, five and seven years old. Children dress up in kimonos and families take commemorative pictures. We thought that by using modern-day technology we could literary add a new dimension by creating a new form of memorabilia.'</p>
 
<p>At the moment this project is over, but Party Inc. will be launching new projects soon.</p>
 
<p> </p>
 
<p><a href="http://www.wallpaper.com/technology/print-your-own-mini-me-at-the-omote-3d-photo-booth/6206">OMOTE 3D</a></p>
 
<p><a href="http://www.wallpaper.com/technology/print-your-own-mini-me-at-the-omote-3d-photo-booth/6206">Wallpaper magazine</a></p>
 
<p></p>
 
<br />
 <span lang="EN-US" style="font-size: 12pt; line-height: 115%; font-family: 'Times New Roman',serif; color: rgb(51, 51, 51);"></span><span lang="EN-US" style="font-size: 12pt; line-height: 115%; font-family: Arial,sans-serif; color: rgb(34, 34, 34);"></span> ]]></content:encoded>
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				<pubDate>Tue, 26 Feb 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Artec helps swimmers win! </title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_5790</link>
	<description><![CDATA[
    
  
 
  
 Recent debate about swimsuits worn by competitive swimmers has led to technical improvements that enhance performance, as reflected in the great number of records that have been set using such suits. In a sport where fractions of seconds count, buoyancy, resistance in the water and technical design of suits are of utmost importance. 
  
 
  
 In order to assist coaches of Dutch speed swimmers, the University of Amsterdam, the KNZB (Dutch Swimming Federation), InnoSportNL and Delft University of Technology have joined together in a project to investigate exactly which suits most improve performance and how to best develop these suits. 
  
 
  
 Of primary importance is the fit of the suit, which must be perfect for the swimmer to perform at the highest level. One of the areas of investigation was to determine how well a suit should follow the contours of the body and the impact of the slightest fit imperfection on water resistance. By dragging the swimmer through the water, an independent value can be set for each individual swimmer with respect to the shape of the suit, size and materials used. This research is independent and its results will be published. 
  
 
  
 Associate Professor Johan Molenbroek, one of the leading researchers at the TU Delft, explains, &quot;In order to perform the tests, we needed to get correct dimensions of each swimmer in a quick way. In the past, this was a time-consuming task done by hand, during which swimmers cooled down causing incorrect measurements.&rdquo; Measurements were then transferred to a 3d model and resulted in a mere approximation of the swimmers body. 
  
 
  
 The Artec L-scanner has been used to get results quickly. Swimmers stand on a rotating table and within 30 seconds a total body scan is done. The Artec scanner makes possible an absolutely accurate body measurement, whose dimensions are taken not from a model, but from the real 3d shape of the swimmer. 
  
 
  
 &quot;The advantages are obvious,&quot; says Johan Molenbroek, &quot;no markers, direct scanning without any preparation, speed of scanning, and ease of use. The software that comes with the scanner makes the post-processing of the scan very fast. Within 5 minutes we have a complete finished 3d scan that is then used to calculate volumes and dimensions in order to determine the ideal shape and size of a suit.&rdquo; 
  
 
  
 &quot;Rubber bands were also put around the body at certain positions. This was done only in the beginning, to validate the 3d scans. Now we trust the Artec scans well enough, so that what we scan is the real thing&quot;, commended Professor Molenbroek. 
  
 
  
 
 
 
 
 
 
 
 
-- Technical support and considerations provided by 4C Creative CAD CAM Consulatants. 
 ]]></description>
	<content:encoded><![CDATA[
<p>   <img width="400" height="300" border="0" id="DETAIL_PICTURE_info" src="http://www.artec3d.com/upload/iblock/4db/plovchiha.jpg" /> 
  <br />
 
  <br />
 Recent debate about swimsuits worn by competitive swimmers has led to technical improvements that enhance performance, as reflected in the great number of records that have been set using such suits. In a sport where fractions of seconds count, buoyancy, resistance in the water and technical design of suits are of utmost importance. 
  <br />
 
  <br />
 In order to assist coaches of Dutch speed swimmers, the University of Amsterdam, the KNZB (Dutch Swimming Federation), InnoSportNL and Delft University of Technology have joined together in a project to investigate exactly which suits most improve performance and how to best develop these suits. 
  <br />
 
  <br />
 Of primary importance is the fit of the suit, which must be perfect for the swimmer to perform at the highest level. One of the areas of investigation was to determine how well a suit should follow the contours of the body and the impact of the slightest fit imperfection on water resistance. By dragging the swimmer through the water, an independent value can be set for each individual swimmer with respect to the shape of the suit, size and materials used. This research is independent and its results will be published. 
  <br />
 
  <br />
 Associate Professor Johan Molenbroek, one of the leading researchers at the TU Delft, explains, &quot;In order to perform the tests, we needed to get correct dimensions of each swimmer in a quick way. In the past, this was a time-consuming task done by hand, during which swimmers cooled down causing incorrect measurements.&rdquo; Measurements were then transferred to a 3d model and resulted in a mere approximation of the swimmers body. 
  <br />
 
  <br />
 The Artec L-scanner has been used to get results quickly. Swimmers stand on a rotating table and within 30 seconds a total body scan is done. The Artec scanner makes possible an absolutely accurate body measurement, whose dimensions are taken not from a model, but from the real 3d shape of the swimmer. 
  <br />
 
  <br />
 &quot;The advantages are obvious,&quot; says Johan Molenbroek, &quot;no markers, direct scanning without any preparation, speed of scanning, and ease of use. The software that comes with the scanner makes the post-processing of the scan very fast. Within 5 minutes we have a complete finished 3d scan that is then used to calculate volumes and dimensions in order to determine the ideal shape and size of a suit.&rdquo; 
  <br />
 
  <br />
 &quot;Rubber bands were also put around the body at certain positions. This was done only in the beginning, to validate the 3d scans. Now we trust the Artec scans well enough, so that what we scan is the real thing&quot;, commended Professor Molenbroek. 
  <br />
 
  <br />
 </p>
 
<p> </p>
 
<p> </p>
 
<p> <iframe width="853" height="480" frameborder="0" allowfullscreen="" src="http://www.youtube.com/embed/4Sz2MjRRqLo?list=UUpF_FzA2xBD_HkAEio5TJMQ"></iframe></p>
 
<p>-- Technical support and considerations provided by 4C Creative CAD CAM Consulatants. </p>
 ]]></content:encoded>
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				<pubDate>Tue, 19 Feb 2013 00:00:00 +0000</pubDate>
</item>
<item>
	<title>Winter Fun with Kinect contest</title>
	<link>http://www.artec3d.com/blog/#TRANSLIT#_5537</link>
	<description><![CDATA[

 
The world is in 3D, so we want to capture it that way. Our team invented 3D face recognition technology and created a real-time handheld professional 3D scanner. And we&rsquo;re always thinking about ways to make our technology more affordable and a little more fun.
 
Having celebrated Christmas and New Year, we'd thought why can't we extend those festive feelings and ask the most creative folks out there to do something extraordinary.Today we’re announcing Winter Fun with Kinect contest inviting the Kinect owners around the world to create their own 3d models with our free fabulous Artec Studio software, designed specifically for Kinect, ASUS Xtion, Primesense sensors or our Eva 3D scanner. The main theme for scanned objects is winter. Snowmen, Santa and his elves, Xmas trees - think of winter to get inspired.
 
 
 
The top three winning authors will recieve up to $1000 cash prizes. The proud owners of Eva, our flagship 3D scanner for pros are welcome to take part as well.We open up a public vote for submissions, so get your folks to like your 3D model.Participating is easier than ever. You can download Artec Studio, scan the object and submit it to ViewShape. All entries must be received by February, 28th 2013.For more details, check out http://www.artec3d.com/winter-fun-with-kinect/
 
                                                                                   Take your Kinect for a scan! 
 
                                                                                                                
 
                                                       Our contest has be extended till March, 14th. Don't miss the chance to win!
 ]]></description>
	<content:encoded><![CDATA[
<p style="text-align: center;"><img src="/upload/iblock/da2/banner-contest-copy.jpg" /></p>
 
<p>The world is in 3D, so we want to capture it that way. Our team invented 3D face recognition technology and created a real-time handheld professional 3D scanner. And we&rsquo;re always thinking about ways to make our technology more affordable and a little more fun.</p>
 
<p>Having celebrated Christmas and New Year, we'd thought why can't we extend those festive feelings and ask the most creative folks out there to do something extraordinary.Today we’re announcing <b>Winter Fun with Kinect </b>contest inviting the Kinect owners around the world to create their own 3d models with our free fabulous Artec Studio software, designed specifically for Kinect, ASUS Xtion, Primesense sensors or our Eva 3D scanner. The main theme for scanned objects is winter. Snowmen, Santa and his elves, Xmas trees - think of winter to get inspired.</p>
 
<p> </p>
 
<p>The top three winning authors will recieve up to $1000 cash prizes. The proud owners of Eva, our flagship 3D scanner for pros are welcome to take part as well.We open up a public vote for submissions, so get your folks to like your 3D model.Participating is easier than ever. You can download Artec Studio, scan the object and submit it to ViewShape. All entries must be received by February, 28th 2013.For more details, check out http://www.artec3d.com/winter-fun-with-kinect/</p>
 
<p>                                                                                 <b>  Take your Kinect for a scan! </b></p>
 
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<p>                                                      <b> Our contest has be extended till March, 14th. Don't miss the chance to win!</b></p>
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				<pubDate>Mon, 28 Jan 2013 00:00:00 +0000</pubDate>
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